All projects
Ongoing research

Designing Wearable Technology for Older Adults

Master's Thesis · Interactive Media Technology · KTH Royal Institute of Technology

As part of my master's thesis, I am investigating how wearable technology can be designed to reduce perceived stigma among older adults. Through an iterative human-centered design process combining qualitative research and prototyping, the project aims to develop evidence-based design recommendations for future wearable technology.

Project Overview

Project Type

Master's Thesis

Research Area

Human-Computer Interaction

Status

In Progress

Duration

2026

Methods

  • Literature Review
  • Workshops
  • Semi-Structured Interviews
  • Qualitative Thematic Analysis
  • Prototype Design
  • Prototype Evaluation Interviews

Research Question

“How can wearable technology be designed to reduce perceived stigma among older adults while remaining desirable, comfortable, and meaningful to wear?”

The Challenge

Function alone isn't enough.

Many wearable assistive technologies successfully address functional needs but are often perceived as medical, stigmatizing, or aesthetically unappealing. As a result, many older adults may be reluctant to wear them in everyday life. This project explores how design can improve acceptance by balancing functionality with identity, aesthetics, comfort, and personal expression.

Research Process

A full human-centered design process, from foundational research to evidence-based recommendations. Completed, current, and upcoming stages are clearly distinguished.

CompletedCurrent stageUpcoming
  1. Step 01

    Literature Review

  2. Step 02

    Research Planning

  3. Step 03

    Participant Recruitment

  4. Step 04

    Workshops

  5. Step 05

    Semi-Structured Interviews

  6. Step 06

    Qualitative Thematic Analysis

    Current stage

  7. Step 07

    Design Opportunities

  8. Step 08

    Wearable Prototype Development

  9. Step 09

    Prototype Evaluation Interviews

  10. Step 10

    Evidence-Based Design Recommendations

  11. Step 11

    Final Thesis

Research Activities

Planned and designed the research study

Conducted a literature review

Recruited participants

Designed workshop activities

Facilitated workshops

Conducted semi-structured interviews

Currently analyzing qualitative data using thematic analysis

Developing wearable concepts and prototypes

Planning prototype evaluation interviews

Translating findings into evidence-based design recommendations

Research Methods

Literature Review

Reviewed previous research on wearable technology, ageing, stigma, and human-computer interaction to establish the project's theoretical foundation.

Workshops

Facilitated object-based workshops encouraging participants to discuss experiences, perceptions, and attitudes toward wearable technology.

Semi-Structured Interviews

Conducted interviews to explore participants' experiences, preferences, and expectations in greater depth.

Qualitative Thematic Analysis

Currently analyzing approximately 15 hours of workshop and interview recordings to identify recurring themes, user needs, and design opportunities.

Prototype Development

Insights from the thematic analysis will inform the design of wearable concepts and prototypes exploring different approaches to aesthetics, interaction, and form factor.

Prototype Evaluation Interviews

The developed prototypes will be evaluated with participants to understand their perceptions, preferences, and experiences before formulating final design recommendations.

Current PhaseWhere the project is right now

Qualitative Thematic Analysis

Data collection has been completed through workshops and semi-structured interviews. I am currently analyzing the collected material to identify recurring themes, user needs, and opportunities for design.

The findings from this phase will guide the development of wearable prototypes, which will subsequently be evaluated in individual interviews. These evaluations will inform the project's final evidence-based design recommendations.

Expected Outcome

The final outcome of the project will be a set of evidence-based design recommendations for designing wearable technology that better supports older adults while reducing perceived stigma and increasing long-term acceptance.

Reflection

This project has strengthened my ability to independently plan and conduct qualitative user research, facilitate workshops, analyze complex qualitative datasets, and manage an end-to-end research project. It has reinforced my passion for understanding users and translating research insights into meaningful product and design decisions.

Gallery

Placeholders — swap in workshop photos, sketches, and prototype images as the project progresses.

Workshop sessions
Research objects
Participant activities
Analysis process
Affinity mapping / thematic analysis
Prototype sketches
Wearable prototypes
Prototype evaluation sessions
Final presentation

Skills Demonstrated

  • Human-Computer Interaction
  • User Research
  • Qualitative Research
  • Workshop Facilitation
  • Semi-Structured Interviews
  • Thematic Analysis
  • Prototype Development
  • Prototype Evaluation
  • Accessibility
  • Interaction Design
  • Research Planning
  • Research Synthesis
  • Evidence-Based Design
  • Communication
This case study is updated as the thesis progresses. Last updated during the thematic analysis phase.